Piggy's Blood Shed
"This long forgotten roadside attraction along Route 666 is now open and under new ownership. But be leery travelers, you may find yourself at as the next blue plate special on Piggy's menu. Stop in to Piggy's Blood Shed... it's horror gone hog wild.
Piggy and his gang of livestock are out for revenge. At this diner, human meat has become a new specialty, and you may be the next daily special. Beware when you hear the pigs begin to snort, it means they're on the lookout for another victim to throw into the roasting fire.
Once a famous Route 666 diner, Piggy's attracted hungry travelers from near and far. With its famous bacon and BBQ, this diner was a hungry man's oasis during a long drive. Succulent pig smothered in sauce was smoked to perfection, chicken was roasted and brisket was braised by award-winning chefs. That was, until that fateful day when the biggest pig in the pin, 'Piggy', was part of an experiment gone terribly wrong. David Apple, the head chef of Route 666 diner, added some exotic spices that transformed piggy into a human beast. Now a, 350-pound human pig, he wanders the diner with heavy hooves that can smash your head in and a snout that shrieks and salivates at the smell of human blood. Piggy's got a bad attitude and is out for revenge; he¡¯s looking to show humans what it feels like to be cooked, roasted and eaten.
This unusual BBQ restaurant at Six Flags Over Texas is now owned by an angry Piggy and his clan. As you wander the diner, you may see bloody chunks of meat and blood-red sauce sprayed along all the walls, but it¡¯s no ordinary BBQ meal. It¡¯s the bodies of those who have ventured the diner before you're chopped up, smoked to the bone, smothered in sauce, and served on a plate. Whenever you hear snorting or shrieking, Piggy and his pals are right around the corner, ready to attack and slice you into strips. The pigs are hungry and looking for the tastiest, juiciest, and most tender victim to make their next 'blue plate special' on the menu. Just beware because at Piggy's Blood Shed, you are what you eat and you never know WHO will be on the menu. Hungry?"
Are you afraid of the dark? Try and navigate your way through the dark as your senses are assaulted from all directions. Look out for the demons that hide in corners lying in wait to claim their prize. Those who show their fear will be the first to go and despite the common phrase– the strongest will not survive! Enter if you dare and prepare for the ultimate scare.
Cadaver Hall Morgue
Location: Tower Section.
The inmates are loose! And the staff isn't any better!
Insane inmates run rampant through the corridors of this once majestic sanatorium. Surgeons who once cut with a skillful hand, now crazed from their toxic experiments, dissect, dismember and disfigure at a slow and agonizing pace to feed their twisted urges. You'll wave your way through each terror-filled walkway hoping to find your escape. You're not alone though, the inmates are there to help you (like the doctors have helped them) along the way. Once you find your way out, you'll wonder if, maybe, you do belong there after all!
Step into the waiting room to be admitted, but watch your back as therapy in this gruesome clinic can turn fatal. Cadaver Hall Asylum, the doctor is in... sane, criminally.
"Pay a visit to this chaotic, black light city where murderous clowns run rampant in the moonlight. Praying on the darkest fears of its victims, the clowns always know where they can find you.
Bozo loved his job as a clown in the traveling circus that made its rounds through all the small towns in Texas. He enjoyed making the audience laugh night after night, and the other circus performers loved his friendly attitude. His show was without a doubt a crowd pleaser, but it wasn’t the main attraction that brought people out so when the circus management decided to cut the budget, the beloved clown was let go.
He was absolutely devastated. He had been a clown his whole life – what was he supposed to do now? He didn’t know how to do anything besides make people laugh. And how would they laugh and have fun without him? He decided they wouldn’t. He would see to it that they didn’t.
Angry, Bozo craved revenge on his former employers and essentially anyone still having fun. He was going to prove that the circus would be a complete disaster without his silly antics. During the next nightly performance, Bozo made his move. Just as the sword swallower was finishing his routine, the spotlights flickered and came crashing down to the ground, crushing the performers in the middle of the arena, spattering blood onto the petrified audience. The whole tent went pitch dark. A creepy clown laugh came over the sound system and announced that audience members were about to have the “fright of their life.” He used a glow necklace to scope out the area and found that all the circus performers lied dead in a puddle of blood in the center of the venue.
With the clown’s devilish smirk glowing in the light, terrified audience members raced for the exits, only to find that the tent had been tied shut. They were stuck. There was no way out. Bozo entered the center ring, picked up the knives from the sword swallower’s performance, and started tossing them around the tent, plunging through the heart of anyone in its way. After his bloody murder spree, Bozo sliced a hole into the tent, escaping into the night, and was never seen again.
A few years later, a new traveling circus proclaiming to have “the funniest clown show on earth – so funny, you’ll die laughing!” came to town and setup at Six Flags Over Texas. People often report seeing a maniacal clown hanging around outside the venue, entertaining and luring unsuspecting audiences in with his silly clown costume and zany humor. Once inside, Bozo goes out of his way to end their fun—and often their lives."
"The myth of the zombie apocalypse has come to fruition and no one is safe!
The zombie apocalypse is upon us. The world, in the not too distant future, has been taken over by a vicious zombie army. Thirsty for power and hungry for chaos, the members of the Zombie Squad are relentless. They have no need for sleep, no need for rest, and no need for water. The only thing that drives them is their mission to turn every living soul they encounter into one of their own. Willingly or unwillingly the Zombie Squad generals plan to take on as many new zombie recruits as it can find. As their numbers increase, their power expands. Is there any hope for survival?
Against all odds, the humans are forming an army of their own. Armed with any type of weapon they can find they are setting up posts around the world to help fight. As more and more humans join the fight for humanity, the mayhem intensifies. Zombie Squad platoons are facing off with human battalions on a daily basis. Are you willing to join the fight?
It is a very hostile situation and the only hope for survival is to figure out what it takes to defeat the Zombie Squad. It’s time the humans take matters into their own hands and fight for survival. But this will not be an easy task. The number of humans is dwindling by the second, and the uprising only fuels the zombie army even further.
Z.E.R.O. camps have been set up as a refuge for humans, but if you think you can hide…Think again. The slightest noise will attract a Zombie Squad member from as far away as 5 miles. Their superhuman sense of smell and impeccable vision at night make it almost impossible to get away. A Zombie Squad soldier could be lurking around any corner or any Z.E.R.O. camp. Be prepared to run at any moment. And beware! If you are caught in their path you will be forced to choose. Join the Zombie Squad or rebel and fight for your life."
"The once feared, murderous desperados of the lawless west were unceremoniously sent to their final resting place in Boot Hill. Legend has it they are now roaming the streets searching for their next showdown."
When a body falls into the swamp and no one is around, does it make a sound? If you don’t want to know, it’s best to avoid the treacherous path through Voodoo Bayou. Known for its mysterious aura, no one really knows what kind of evil lurks within its dark and mysterious beauty. Some believe that a fallen voodoo priest was once tortured in the swamps and his spirit was imprisoned there to dwell forever. Now he feeds from the souls of innocent passersby. Others believe that the swamp natives are simply protective and will go to any lengths to protect their swamps, wishing to not be disturbed. No matter what you believe, if Voodoo Swamp cannot be avoided, enter with extreme caution and respect. ALWAYS keep your eyes on the path because many will enter, but not all will leave.
Location: Front Gate/Star Mall
From a distance, the Bio-Mech Sector looks like an old, dilapidated, and empty power plant. Old and dilapidated? Yes. Empty? Absolutely not. The power plant is just as functional today as it was over 100 years ago, only today its purpose is to serve its own evil needs. While no single person or being can be blamed for the disappearance of so many who have ventured near the plant, it is a proven fact that anyone who is ensnared by this evil power is sucked of life and converted to machine to serve the main source of power. If you are brave enough to venture through Bio-Mech, just remember… every creature there was once a fragile human being, and may prove to be very aggressive.
Freaktown Side Show
Once a thriving traveling circus, Freaktown Side Show quickly lost its regard and reputation when jealousy within its tight-knit, circus community lead to “elimination”. At its height of popularity, empty seats were hard to come by when the show was in town. As time went on, the more glorified performers began to mysteriously disappear, and the exciting acts became thin. Rumors had it that the “not-so-popular” performers secretly rallied together and began a reign of jealous terror. Eventually, the good acts were gone and the tent was left with nothing but the freaks. Needless to say, ticket sales declined and the traveling show soon came to an end. The tent began to wither and shred away in the wind in the decades to come. Today, the freaks that reside in the area shrug off the fact that they are rejected by society and keep to themselves. To the freaks, outsiders will never be welcome inside, or even near, what’s left of the Freaktown Side Show tent.
In 1786, the Boomtown coal mines were considered the richest mines known to man. Hundreds of miners could constantly be found working in the mines 24 hours a day.
On October 13, 1787, the mines collapsed killing everyone in the tunnels. Legend states that for reasons unknown the mines became cursed from the day they were opened after a miner encountered a fateful end due to a dynamite mishap. It is because of this curse that souls of all who were killed that dreadful day became trapped in the mines forever.
Avoid this area at all cost, as its inhabitants will welcome you in, but for all the wrong reasons!
The Mexican town becomes isolated once the night creeps in. Make sure to watch your back at all times! Witnesses have stated that these mysterious creatures roam around the town picking the most frightened ones.
The mystery of Los Chupacabras is where they sleep during the day. However, at night these mange-ridden half dogs, half-humanlike creatures have b graduated from pursuing livestock to human flesh and blood. Beware! These monsters are superior hunters and are ready to pounce on anyone that attempts to pass.
Hidden away near the Mexico border lies the ruins of a once peaceful village. Now, while it may look peaceful and comfortable, once the sun has hidden from the sky, the village shows a VERY ugly face. Legends say that the village was taken over by an evil band of Vampiric outlaws who found the village so hidden that they decided to make it their home. Anyone who has ever attempted to validate the legend has never returned. It is also said that the vampire outlaws are beginning to hunt further from home… travelers be warned.
Type: Haunted House
Lose your mind and have yourself committed to the ASYLUM. Insane inmates run rampant through the corridors of this once majestic sanatorium. Surgeons who once cut with a skillful hand, now crazed from their toxic experiments, dissect, dismember and disfigure at a slow and agonizing pace to feed their twisted urges. Step into the waiting room to be admitted, but watch your back as therapy in this gruesome clinic has turned fatal. The doctor is in…sane, criminally.
Type: Haunted House
"The evil pirate Captain Corpius haunts the watery areas of Six Flags Over Texas. After being hanged for crimes on the high seas, his ghost and ravenous skeleton crew now haunt Skull Island. Terror lurks around every bend as these mutinous sea dogs have vowed to protect the secret of the golden skull hidden somewhere on the island.
Captain Keller and his pirate crew once roamed the seas that covered the area where Six Flags Over Texas now stands. One day the crew set sail in search of the legendary Golden Skull that was said to be hidden deep within the waters. No one knew how it had gotten there, but they did know that it was worth a lifetime of fortune and happiness.
Each day they would cast their nets to the bottom of the sea, and retrieved it empty which unleashed inner furies that began to grow. The unsuccessful search for wealth turned the greedy pirates against each other, each doubting the true size of the wealth that existed, each wanting more and more of it for themselves every day that went by.
Everybody wanted the gold for themselves, and the less people there were, the more each of them could have. Crew members were tossed overboard into the dark water to drown in the ruthless waves or be eaten alive by sharks. Other shipmates were tied up and left to die of starvation, and some engaged in brutal fights to cause pain and injury. When half the crew was knocked out, the net finally brought something up from the depths of the sea. After retrieving the item and upon closer examination, Captain Keller determined it was indeed the Golden Skull they had been looking for.
His eyes grew big as he chanted, “I’m rich, I’m rich,” and proudly held the sacred piece of gold above his head. His celebration however was cut short when his skin started to deteriorate right down to the bone. He was left a standing skeleton. Other crewmembers took their turns embracing the gold, but one by one, each of them were also turned into dead carcasses. As the last pirate was dying, the Golden Skull slipped out of his hands and back into the ruthless seas.
Legend has it that the Golden Skull is still out there, now hidden somewhere on dry land once covered by the sea, and that Captain Keller and his crew of pirate ghosts and skeletons still haunt the area, and anyone who comes by looking for their fortune is brutally punished for their greed."
The Lost Hollows
Type: Scare Zone
"Amongst the temple ruins of “The Lost Hollows” roam the spirits of an ancient forgotten civilization. To protect it from intruders the jungle comes alive to defend its secrets from all those who seek to defile its legacy."
Black Widow's Walk
Location: Old South
Giant spiders capture their prey and save them in their cocoons to be injected with their venom and turning their insides in to a soupy food source. Your arachnophobia fears come true when you walk down this path. Is that a chill up your spine or a friendly creepy crawler? And you may want to look down when you feel that tickle on your arm. Whatever you do walk quickly because these larger than life red-eyed spiders are hungry and you may be their next soupy prey.
Type: Haunted House
"The myth of the zombie apocalypse has come to fruition. The world, in the not too distant future, has been over taken by “The Plague.” Testing stations have been set up around the globe to weed out the infected and inoculate the fortunate. However, “The Plague Doctors” have other plans to cultivate human guinea pigs by turning healthy humans into necrotic creatures and having them feed on the living, in a hopeless search for an end to a cataclysmic nightmare. Welcome to the Zombie Factory!"
Cadaver Hall Asylum
Type: Haunted House
"Enjoy a nighttime tour of Cadaver Hall Asylum for the Mentally Insane – originally known for its innovative methods and techniques but now only remembered for the night in 1961 when a young girl’s forced lobotomy turned deadly.
Cadaver Hall Asylum once housed the most precise lobotomy doctors, the most understanding therapists, and the most insane patients. No matter how much compassion the doctors and staff showed, the residents always felt like they were treated like prisoners, locked in their empty rooms most of the day and forced to follow strict schedules. They became angry and often looked for ways to riot against the staff.
On a stormy night during a group therapy session, a lightning strike hit the facility and caused a massive power outage throughout the building. All the lights went dark, computer systems crashed, and automatic room locks opened, giving all the patients a chance to overpower the workers and escape.
They crazily joined force and rebelled against the staff, seeking revenge for locking them up in the clinic. They grabbed scalpels and scissors from the operating rooms and feverishly roamed the halls of the asylum. Every therapist, doctor, security guard, and staff member was caught and horrifically tortured in the dark corridors. The maniacs sliced into their faces and bodies, blood spraying along the walls and pooling incessantly on the floor flowing like a never ending river through the facility.
Some staff members died from their pain and wounds, while others were left permanently disfigured. All the murderous psychiatric residents managed to silently escape into the darkness of the night before law enforcement arrived at the scene of the crime. Some people believe they still wander the property, now covered by a portion of Six Flags Over Texas, searching for 'normal' people to attack, dissect, or disfigure."
Type: Haunted House
"Fright awaits you at every corridor, whether it is real or your imagination is what you must decide. Total Darkness face you fears of things that go 'Bump in the Night'!
Follow the leader and face your fear of the dark as you make your way through this completely blacked-out maze. Your sense of direction will be lost. What’s right may be left, what’s left may be right and you must be prepared for the things that go bump in the dark. Fright awaits you at every corridor, whether it is real or your imagination is what you must decide. Total Darkness – face you fears of things that go 'Bump in the Night'!"